![]() The AI is stupid and will always target the char that they can reach, if more then one char is in each they attack the weakest one (normaly the mage because he has the lowest HP pool by default). Place your guys shoulder to shoulder in a line. Just let me explain why i think the above mentioned tactic is broken and boring. Well, dont get me wrong here, but he doesent need to do anything else. Originally posted by Yeuo:That prevent your Warden to do anything else, if you use this method, and you will probably not have everyone close to eachother o: The game gets very boring if you use this method, so i would advice you not to exploit it. This is what i call unbalanced because you get the same effect for just one gem and with unlimeted uses. Also you get a free attack if someone comes close to your warden, not that many enemys got that far if you use your other chars as meat shields. With the passive skill and guard everybody around your warden get +2 armor.for the cost of ONE gem. You probably realise now where this is going. ![]() If you ask for OP combos, look at guard and the passive of the warden that name i forgot (the one that gives everybody around him +1 armor). ![]() The reason why i think that this combo isnt OP is simply because 8 gems is actually very expensive. If for any reason you need more then 8 turns your protection is over. You pay a total of 8 gems for that, that is not OP, that is a waste of gems. With 5 gems (duration and uses) and 3 gems in focus you get +2 armor on all chars for 2 turns and 4 uses.
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